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Flying Adhoc Network Simulation (FANET) using NS3

In this post, we will see how to simulation a Flying Adhoc Network (FANET) simulation using NS3. 

Its actually MANET with 3D mobility Model called Gauss Markov Mobility Model. 

See the following video for more details and explanation:

So all the nodes are flying in a 3D Fashion with X axis, Y Axis and Z Axis 

The default values of the three axes are 
X axis can be (-100m, 100m)
Y axis can be (-100m, 100m)
Z axis can be (0m, 100m)

We will take the following example for experimenting the Flying Adhoc Networks. To begin with, We use the following parameters for Simulation:
The name of the File is
#include "ns3/point-to-point-module.h"
#include "ns3/ipv4-global-routing-helper.h"
#include <fstream>
#include <string>
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/applications-module.h"
#include "ns3/mobility-module.h"
#include "ns3/config-store-module.h"
#include "ns3/wifi-module.h"

#include "ns3/aodv-helper.h"
#include "ns3/internet-module.h"
#include "ns3/netanim-module.h"

using namespace ns3;

int main (int argc, char *argv[])
  CommandLine cmd;
  cmd.Parse (argc, argv);
  NodeContainer c;
  c.Create (20); //20 wireless nodes

 WifiHelper wifi;
wifi.SetStandard (WIFI_PHY_STANDARD_80211b);
//80211a, 80211b, 80211n, 2.4g and 5G, 80211ac, 80211ax is also supported.80211p (VANETs, WAVE)

  WifiMacHelper mac;
  mac.SetType ("ns3::AdhocWifiMac");
  //AdhocWifiMac, StaWifiMac, ApWifiMac
  wifi.SetRemoteStationManager ("ns3::ConstantRateWifiManager",
                                "DataMode", StringValue ("OfdmRate54Mbps"));
  YansWifiPhyHelper wifiPhy = YansWifiPhyHelper::Default ();
  YansWifiChannelHelper wifiChannel = YansWifiChannelHelper::Default ();
  wifiChannel.SetPropagationDelay ("ns3::ConstantSpeedPropagationDelayModel");
  wifiChannel.AddPropagationLoss ("ns3::FriisPropagationLossModel");
  wifiPhy.SetChannel (wifiChannel.Create ());
  NetDeviceContainer cDevices = wifi.Install (wifiPhy, mac, c);
  NS_LOG_INFO ("Enabling AODV routing on all backbone nodes");
  AodvHelper aodv;
  //AODV protocol is being using FANETs.
  InternetStackHelper internet;
  internet.SetRoutingHelper (aodv); // has effect on the next Install ()
  internet.Install (c);

  // Assign IPv4 addresses to the device drivers (actually to the associated
  // IPv4 interfaces) we just created.
  Ipv4AddressHelper ipAddrs;
  ipAddrs.SetBase ("", "");
  Ipv4InterfaceContainer cInterfaces;
  cInterfaces=ipAddrs.Assign (cDevices);
//Mobility Model - 2D
MobilityHelper mobility;

mobility.SetPositionAllocator ("ns3::GridPositionAllocator",
  "MinX", DoubleValue (0.0),
  "MinY", DoubleValue (0.0),
  "DeltaX", DoubleValue (5.0),
  "DeltaY", DoubleValue (10.0),
  "GridWidth", UintegerValue (3),
  "LayoutType", StringValue ("RowFirst"));

mobility.SetMobilityModel ("ns3::RandomWalk2dMobilityModel",  "Bounds", RectangleValue (Rectangle (-100, 100, -100, 100)));
mobility.Install (c);
 //Mobility Model -3D
 MobilityHelper mobility;
mobility.SetMobilityModel ("ns3::GaussMarkovMobilityModel",
  "Bounds", BoxValue (Box (0, 100, 0, 100, 0, 100)),
  "TimeStep", TimeValue (Seconds (0.5)),
  "Alpha", DoubleValue (0.85),
  "MeanVelocity", StringValue ("ns3::UniformRandomVariable[Min=800|Max=1200]"),
  "MeanDirection", StringValue ("ns3::UniformRandomVariable[Min=0|Max=6.283185307]"),
  "MeanPitch", StringValue ("ns3::UniformRandomVariable[Min=0.05|Max=0.05]"),
  "NormalVelocity", StringValue ("ns3::NormalRandomVariable[Mean=0.0|Variance=0.0|Bound=0.0]"),
  "NormalDirection", StringValue ("ns3::NormalRandomVariable[Mean=0.0|Variance=0.2|Bound=0.4]"),
  "NormalPitch", StringValue ("ns3::NormalRandomVariable[Mean=0.0|Variance=0.02|Bound=0.04]"));
mobility.SetPositionAllocator ("ns3::RandomBoxPositionAllocator",
  "X", StringValue ("ns3::UniformRandomVariable[Min=0|Max=100]"),
  "Y", StringValue ("ns3::UniformRandomVariable[Min=0|Max=100]"),
  "Z", StringValue ("ns3::UniformRandomVariable[Min=0|Max=100]"));
mobility.Install (c);

 UdpEchoServerHelper echoServer (9);

  ApplicationContainer serverApps = echoServer.Install (c.Get(0));
  serverApps.Start (Seconds (1.0));
  serverApps.Stop (Seconds (10.0));

 UdpEchoClientHelper echoClient (cInterfaces.GetAddress(0), 9);
  echoClient.SetAttribute ("MaxPackets", UintegerValue (1));
  echoClient.SetAttribute ("Interval", TimeValue (Seconds (1.0)));
  echoClient.SetAttribute ("PacketSize", UintegerValue (1024));

  ApplicationContainer clientApps = echoClient.Install (c.Get(1));
  clientApps.Start (Seconds (2.0));
  clientApps.Stop (Seconds (10.0));

wifiPhy.EnablePcapAll ("Fanet3D"); //Packet Capture.
//Network Animation using NetAnim.
AnimationInterface anim("Fanet3D.xml");
//Ascii Trace Metrics can be processed using Tracemetrics Software.
AsciiTraceHelper ascii;

  Simulator::Stop (Seconds (10.0));
  Simulator::Run ();
  Simulator::Destroy ();
  return 0;
The source code above explains the Flying Adhoc Networks in 3D using the Gauss Markov model. The RED code indicates its a 2D model and the BLUE code indicates the 3D mobility model.

How to run this file:
Step 1: Copy the above file in the folder ~ns-3.31/scratch
Step 2: Open the terminal 

$] cd ns-allinone-3.31/ns-3.31/
$] ./waf --run scratch/fanetex

To See the animation:

$] ../netanim-3.108/NetAnim
and do as per the instructions in the video



  1. Hello Pradeep Thanks for wonderful explanation.

    I want to know about ns-3 implementation of ground to UAV channel model. Please help me

  2. can you pl help me i want to also compare the olsr and aodv throuhput PDR in it how could i pl. send ur mail or contactt

  3. Hello,
    Could you help to evaluate tcp variants in MANET or Flynet in Ns3.33
    Thanks a lot

  4. Sir can you please explain how to change ns2 code of Anthocnet to ns3 code.

  5. This comment has been removed by the author.

  6. Hi..I also got the same error as above. Please help


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